unity3d如何生成预制体?
GameObject hp_bar = (GameObject)Resources.Load("Cube");
hp_bar = Instantiate(hp_bar);
hp_bar.name = "Cube";
可以使用Resources.Load代码来生成预制体
unity3d如何生成预制体?
GameObject hp_bar = (GameObject)Resources.Load("Cube");
hp_bar = Instantiate(hp_bar);
hp_bar.name = "Cube";
可以使用Resources.Load代码来生成预制体