Unity报错: UnityEditor.Graphs.Edge.WakeUp () (at :0) 错误状况: 代码正确,但运行时总是报错: NullReferenceException: Object reference not set to an instance of an object UnityEditor.Graphs.Edge.WakeUp () (at :0) Unity...
调用其他实例的脚本是一种很常用的需求,在Unity3D中实现起来也有多种方法,假设在ScriptB有一个DoSomething函数,如下所示: using UnityEngine;public class ScriptB : MonoBehaviour {public void DoSometh...